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Learning adventures · ages 7–14

Turn screen time into an adventure.

KODO is a world of quests, puzzles and discoveries. Kids explore, solve and create — guided by Kodo, their curious companion.

quests to explore
120+quests to explore
skill worlds
6skill worlds
a focused session
15 mina focused session
Kodo, the KODO companion, standing on a floating island surrounded by quest markers, stars and puzzle pieces
The problem

What if screen time could do more?

Most apps built for kids are designed to hold attention. Very few are designed to grow curiosity. Screens aren't the problem — what happens on them is.

  • Endless feeds reward scrolling, not thinking.
  • Rewards arrive without any effort behind them.
  • Parents get no idea what actually happened on screen.

Passive minutes

Time passes, nothing is built. KODO trades scrolling for a session with a beginning, a challenge and an end.

Active minutes

Every KODO session asks a child to try, think and decide — then shows what they made progress on.

Calm by design

No ads, no autoplay, no infinite feed. Sessions end on purpose.

Curiosity first

Questions open worlds. Kids choose the quest that pulls them in.

Close-up of the Kodo companion character
Meet Kodo

Every explorer needs a guide

Kodo is the companion who travels with your child. It suggests the next quest, gives a nudge when something is tricky, and celebrates the moment it clicks.

Guides
Hints
Cheers
Explains
How it works

Four steps into the KODO world

Simple enough for a 7-year-old to start alone. Structured enough for a parent to trust.

1

Create an explorer

Pick a name, a look and a starting island. Kodo joins the crew.

2

Choose a quest

Word puzzles, logic riddles, science mysteries, drawing challenges.

3

Solve and create

Each quest asks for a real attempt — not a tap to continue.

4

Collect progress

Finish a quest, earn XP and stars, and unlock the next region.

Illustrated KODO quest map with numbered stops, bridges, forests and a treasure chest
Quest map

Progress you can see on a map

The map is the whole journey in one glance: where your child started, where they are now, and the island waiting next.

Island of Words68%
Stop 1 ✓Stop 2 ✓Stop 3 ✓Stop 4 — nextStop 5 🔒
Skills

Six worlds, one curious mind

Each world is a set of activities children can practise — described as what they do, not what we promise.

All activities

Words & Stories

Vocabulary cards, story building and reading quests.

Logic & Puzzles

Pattern challenges, riddles and step-by-step reasoning.

Numbers

Playful number games, estimation and problem solving.

Discovery

Nature, space and everyday science mysteries.

Create

Drawing prompts, invention tasks and design challenges.

Think Smart

Memory games, focus challenges and strategy quests.

Compass

Words

Gravity

Science

Pattern

Logic

Sketch

Create

Fraction

Numbers

Inside the app

Made to be picked up, not scrolled through

Big touch targets, clear reading, one thing at a time. Kids know where they are and what to do next.

  • Quest map

    Choose the next stop on the island.

  • Challenge cards

    One puzzle at a time, with a hint from Kodo.

  • Explorer profile

    XP, stars and badges collected so far.

Three KODO app screens: the quest map, a word challenge card and the explorer progress dashboard
Progress & rewards

Effort you can actually see

Rewards in KODO are earned by finishing something, never by staying longer.

This week

Words & Stories82%
Logic & Puzzles54%
Discovery37%

Badges unlocked

Streak
Voyager
Solver
For parents

Fun for them. Clear for you.

KODO is built so parents stay informed without hovering.

Session limits

Set how long a KODO session lasts. It ends gently, with a summary.

Activity view

See which quests were played and what your child worked on.

No ads, ever

No advertising, no third-party tracking, no in-quest purchases.

She used to scroll. Now she tells me about the island she unlocked and the riddle she cracked.
Marta R.Parent of a 9-year-old
I like that the session ends on its own. It stopped being a negotiation every evening.
Daniel K.Parent of an 11-year-old
Our philosophy

Screens aren't the enemy. Emptiness is.

We don't believe children need less screen time — they need screen time that gives something back. KODO is our attempt at exactly that: a place where every minute leaves a trace, like a tree that grows one branch at a time.

Read our philosophy
The KODO Tree of Knowledge, with glowing star fruit, books and puzzle pieces in its branches
FAQ

Questions parents ask first

Still curious? The full list lives on the FAQ page.

Ready to start the adventure?

Set up a KODO explorer profile in a couple of minutes and let the first quest begin.